In the last Kranky Geek WebRTC event hosted in Brazil, I gave a presentation about where you need servers in WebRTC.
While WebRTC is largely a peer-to-peer technology, it does still require servers to help signal the initial connection, navigate NATs, and to support advanced calling scenarios. Chad will review the basics of what is needed for a WebRTC signaling server, how WebRTC’s Interactive Connectivity Establishment (ICE) process works with STUN and TURN servers, review media server options for WebRTC and introduce WebRTC gateways.
Signaling considerations, ICE, STUN, TURN details, media servers, gateways
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